Dodorian

Dodorian: Dodorians are large, round humanoid warriors that have a significant amount of dense fat covering their bodies, and all the skeletal and muscular structure needed to support it. They have hairless, thick pink or red skin; in places where hair would be on a human, Dodorians have sharp spikes growing from their skin instead. They are not known for their intelligence, but they are not known for their stupidity either.

Originally from the planet Blue Star, Dodorians are primarily seen serving the Icer race in a military role - such as shock troops or guards - for their entire lives past puberty. Though considered a slave race to the icers, Dodorians enjoy a "favored" status and are treated more as servants than slaves during the lull between wars. This puts them in the unique place of being hated by those lower in the Blue Star's social structure, and alternately hated or liked by those higher. Most dodorians develop a cynical, pessimistic personality from this dichotomy; some die from it.

Average Height: 6'8" Average Weight: 455 lbs Life Span: 60 - 150 years Interesting Traits: Dodorian skulls are three times denser than a human's; very technologically advanced race, second only to humans.

Example: Dodoria -- -- -- - Statistics (45 additional points, max of 15 in 1 stat) Int 12 Mnt 17 Str 25 Dex 17 <span style="color:rgb(0,0,0);font-family:'TimesNewRoman';font-size:medium;line-height:normal;">Stm 25 <span style="color:rgb(0,0,0);font-family:'TimesNewRoman';font-size:medium;line-height:normal;">Spd 17 <span style="color:rgb(0,0,0);font-family:'TimesNewRoman';font-size:medium;line-height:normal;">-- <span style="color:rgb(0,0,0);font-family:'TimesNewRoman';font-size:medium;line-height:normal;">-- <span style="color:rgb(0,0,0);font-family:'TimesNewRoman';font-size:medium;line-height:normal;">-- <span style="color:rgb(0,0,0);font-family:'TimesNewRoman';font-size:medium;line-height:normal;">- <span style="color:rgb(0,0,0);font-family:'TimesNewRoman';font-size:medium;line-height:normal;">Dodorians gain 5 points to divide amongst their stats every level up and an automatic +1 to all stats every level up. <span style="color:rgb(0,0,0);font-family:'TimesNewRoman';font-size:medium;line-height:normal;">-- <span style="color:rgb(0,0,0);font-family:'TimesNewRoman';font-size:medium;line-height:normal;">-- <span style="color:rgb(0,0,0);font-family:'TimesNewRoman';font-size:medium;line-height:normal;">-- <span style="color:rgb(0,0,0);font-family:'TimesNewRoman';font-size:medium;line-height:normal;">- <span style="color:rgb(0,0,0);font-family:'TimesNewRoman';font-size:medium;line-height:normal;">HP: 16*STM+30*level <span style="color:rgb(0,0,0);font-family:'TimesNewRoman';font-size:medium;line-height:normal;">KI: 10*MNT+15*level <span style="color:rgb(0,0,0);font-family:'TimesNewRoman';font-size:medium;line-height:normal;">LP: 8*STM

<span style="color:rgb(0,0,0);font-family:'TimesNewRoman';font-size:medium;line-height:normal;">HP Mod Increase at: 6, 12, 18, etc. <span style="color:rgb(0,0,0);font-family:'TimesNewRoman';font-size:medium;line-height:normal;">Ki Mod Increase at: 4, 8, 12, etc. <span style="color:rgb(0,0,0);font-family:'TimesNewRoman';font-size:medium;line-height:normal;">+3 to All Stats at: 6, 12, 18, etc. <span style="color:rgb(0,0,0);font-family:'TimesNewRoman';font-size:medium;line-height:normal;">-- <span style="color:rgb(0,0,0);font-family:'TimesNewRoman';font-size:medium;line-height:normal;">-- <span style="color:rgb(0,0,0);font-family:'TimesNewRoman';font-size:medium;line-height:normal;">-- <span style="color:rgb(0,0,0);font-family:'TimesNewRoman';font-size:medium;line-height:normal;">- <span style="color:rgb(0,0,0);font-family:'TimesNewRoman';font-size:medium;line-height:normal;">Pick five powers at level 1. <span style="color:rgb(0,0,0);font-family:'TimesNewRoman';font-size:medium;line-height:normal;">-- <span style="color:rgb(0,0,0);font-family:'TimesNewRoman';font-size:medium;line-height:normal;">-- <span style="color:rgb(0,0,0);font-family:'TimesNewRoman';font-size:medium;line-height:normal;">-- <span style="color:rgb(0,0,0);font-family:'TimesNewRoman';font-size:medium;line-height:normal;">- <span style="color:rgb(0,0,0);font-family:'TimesNewRoman';font-size:medium;line-height:normal;">-=( Racial Features )=-

<span style="color:rgb(0,0,0);font-family:'TimesNewRoman';font-size:medium;line-height:normal;">(Phys) Dodorians have small spikes all over their bodies, making them more dangerous in close-quarters combat. They use STR/4 for their STR mod, instead of the regular STR/5.

<span style="color:rgb(0,0,0);font-family:'TimesNewRoman';font-size:medium;line-height:normal;">(Ment) Dodorians begin with the Mouth Blast and Bulk Up powers.

<span style="color:rgb(0,0,0);font-family:'TimesNewRoman';font-size:medium;line-height:normal;">(Ment) Dodorians gain +1 to HtH Damage per 25 Max Ki they have (Charging does not affect this). This does not apply to swords.

<span style="color:rgb(0,0,0);font-family:'TimesNewRoman';font-size:medium;line-height:normal;">(Phys) Dodorians are very hard to tire. Their endurance is equal to twice their STM Stat.

<span style="color:rgb(0,0,0);font-family:'TimesNewRoman';font-size:medium;line-height:normal;">(Phys) Dodorians possess a very think, tough skin. They have a natural resistance of STM/2.

<span style="color:rgb(0,0,0);font-family:'TimesNewRoman';font-size:medium;line-height:normal;">(Phys) Dodorians have several layers of fat which protect themselves. They have Natural Armor equal to 35% of their Max HP.

<span style="color:rgb(0,0,0);font-family:'TimesNewRoman';font-size:medium;line-height:normal;">(Phys) Dodorians have the option of dropping either their mental or personality unique to instead take the Juggernaut unique from the Physical Category. They may then pick any other unique in the category with their "normal" physical unique. <span style="color:rgb(0,0,0);font-family:'TimesNewRoman';font-size:medium;line-height:normal;">-- <span style="color:rgb(0,0,0);font-family:'TimesNewRoman';font-size:medium;line-height:normal;">-- <span style="color:rgb(0,0,0);font-family:'TimesNewRoman';font-size:medium;line-height:normal;">-- <span style="color:rgb(0,0,0);font-family:'TimesNewRoman';font-size:medium;line-height:normal;">- <span style="color:rgb(0,0,0);font-family:'TimesNewRoman';font-size:medium;line-height:normal;">-=( Racial Powers )=-

<span style="color:rgb(0,0,0);font-family:'TimesNewRoman';font-size:medium;line-height:normal;">(Ment) Rampage <span style="color:rgb(0,0,0);font-family:'TimesNewRoman';font-size:medium;line-height:normal;">You can charge opponents and smash into them using the weight of your body, dealing incredible force as a result. Rampage can be added to any HtH attack, granting a +4 to its Strike and adding the Dodorian's STM score to the damage. When used with a Combo attack, the additional damage applies to the last attack in the Combo. Rampage can be used twice per round, and costs 3 Endurance. The additional damage is added to the end of the attack and is not multiplied. <span style="color:rgb(0,0,0);font-family:'TimesNewRoman';font-size:medium;line-height:normal;">Template:[(damage+str mod+mis mods)+stm+bulk]

<span style="color:rgb(0,0,0);font-family:'TimesNewRoman';font-size:medium;line-height:normal;">(Phys) Resistance Improvement <span style="color:rgb(0,0,0);font-family:'TimesNewRoman';font-size:medium;line-height:normal;">This power can not be taken until level 3. It increases the Dodorian's Natural Resistance to their STM, instead of STM/2.

<span style="color:rgb(0,0,0);font-family:'TimesNewRoman';font-size:medium;line-height:normal;">(Phys) Armor Improvement <span style="color:rgb(0,0,0);font-family:'TimesNewRoman';font-size:medium;line-height:normal;">This power can not be taken until level 6. It increases the Dodorian's Natural Armor to 50% of their Max HP, instead of 35%.